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Thread Statistics | Show CCP posts - 7 post(s) |
Smoking Blunts
ZC Industries Dark Stripes
408
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Posted - 2013.05.10 06:42:00 -
[1] - Quote
said this in another topic, but ill repeat here
new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open.
this is going to be painful under tidi and in that situation I do not want my client messing about with extra needless stuffs, I just want to get in / out of a system asap OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
410
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Posted - 2013.05.10 18:06:00 -
[2] - Quote
CCP Sisyphus wrote:We read over this feedback, and some of it made sense.
- We're planning on making some changes to the camera sweep on system entry for sure.
- There is also some more work to being done on optimizing the system loading, which should help the stutter in the jump tunnel.
- Also taking a look at wormholes and bridges.
what about making all chats, fleet windows, overview etc etc visible via an option?
I really do not want everything hidden while making a jump under tidi OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
412
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Posted - 2013.05.12 08:52:00 -
[3] - Quote
Octoven wrote:Heimer wrote: Just did some side by side testing, same char, same ship, same gate, on TQ and SiSi.
Jump time: essentially the same, overall.
But instead of hitting Jump, seeing "JUMPING" at bottom of the screen as the gate fires (a few seconds) and then seeing a brief black screen, a too brief to read calibration message, and being in the next system, what we get is....
Hit Jump, camera swings around wildly to line up with the gate, gate fire, you're in a tunnel, the graphics lag and stutter, and then you arrive, but oh wait, more unnecessary camera motion as you land in system.
Really, this is first time I've gotten that motion sickness feeling in 15 years of gaming.... and I'm not the only one. Check the other threads here.
Hard to imagine anything more immersion breaking that taking a 5 minute break to go puke in a toilet.
Need an option to turn parts of this or all of this off.
Thank you.
Oh, lag and stutter? Probably because of my crap graphics card, right? This sad ol' GTX 660 Ti is all I could afford. Sorry.
If you had actually been reading the other forums as you are claiming, you would know CCP has already admitted there is issues with the session changing optimization and even stated that before putting Odyssey on sisi...but who reads that kind of stuff right? To be honest....there is this notion that this is making people sick. Umm it may be making a few people sick if they have VIMS (Visually Induced Motion Sickness) However, since there has not been an outcry to get rid of the current tracking cam on TQ I am more inclined to believe people are exaggerating this in order to do away with the effect which to me seems almost childish. I really hope CCP isn't taking those comments seriously. It bewilders me to try to understand how a warp tunnel can do nothing to someone for motion sickness but a hyperspace tunnel and a bit of camera tracking makes you throw up... I mean really? I agree though, the exiting cam tracking is not needed, but the entry cam swing is very much so to give the entire immersive feel. As a player I want to actually FEEL like I am going through a gate, not sit there and go room to room to room..
the tracking cam can be turned off, can this much more annoying jump gate thing be turned off? OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
422
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Posted - 2013.05.16 18:11:00 -
[4] - Quote
why does the camera now reset to zoomed in after jumping.
I want it zoomed out until I zoom in, why are you making me reset it after each jump?
where are all my UI windows going?
plus side, less camera movement on the whole. but I would still like to turn this off please OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
423
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Posted - 2013.05.18 09:05:00 -
[5] - Quote
James Amril-Kesh wrote:I unfortunately slept through the mass test, but I was watching a video of it when I noticed something very wrong. Traffic control does not mix with the new system transitions. http://www.youtube.com/watch?v=8awhx-iVO4E&t=2m24sThe UI here is hidden for about 30 seconds, during which the player can't see or use their UI at all. This is really problematic and it needs to be fixed.
that wasn't even under heavy TiDi.
fix the hidden UI issue or let us turn this off. please OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
427
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Posted - 2013.05.19 21:14:00 -
[6] - Quote
just been in a fleet on tq. local was at 900.
on the way home under massive TiDi, with jumps taking 3-4 mins easy. was nice typing in corp chat while waiting for the next system to load.
im going to miss that OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
485
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Posted - 2013.05.22 15:14:00 -
[7] - Quote
chat channels staying is win.
can you just fix the issue with the camera in the desty system zooming in. I have it zoomed out for a reason, I want it to stay where I left it please.
but other than that, much faster loading and smoother. fix that zoom issue and its win OMG when can i get a pic here
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Smoking Blunts
ZC Industries Dark Stripes
545
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Posted - 2013.05.25 08:31:00 -
[8] - Quote
they fixed the camera movement zooming in crap yet? OMG when can i get a pic here
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